Difference between revisions of "Modding:TexturePacks"

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(Created page with "{{DISPLAYTITLE: Texture Packs}} __NOTOC__ This article is still work in progress. Here's some quick start info: - Texture packs must be placed as ''.zip'' files in the ''/tex...")
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Revision as of 20:16, 13 March 2017


This article is still work in progress. Here's some quick start info:

- Texture packs must be placed as .zip files in the /texturepacks folder of the game directory.

- They must contain the folder /textures, which has child folders according to the directory structure of the /textures folder of the game directory, e.g. /textures/blocks, /textures/items, etc.

- They can contain a file _name.txt in the root folder (next to the /textures folder), which contains a single line of text with the name of the texture pack. If not provided, the texture pack will display with the file name of the .zip archive.


- You can download a working texture pack here: [1]

It has all the standard textures in it, which are deployed with the regular game.


Note: In your custom texture pack, if you do not have a custom version of a texture (e.g. a single block) but want to use the original, it is better for the performance to not include a copy of the texture in your texture pack, but just leave it out.