$MissionContext Commands

From Galactineers
Jump to navigationJump to search

AddInRegionTrigger()

This command adds a trigger for when a ship is inside a certain region. The function call like this:

$MissionContext->AddInRegionTrigger($triggerId, $regionId, $shipId)
Parameters
Parameter Type Description
$triggerId string The Id which is passed in the OnTrigger event handler and can be used in the RemoveTrigger command.
$regionId string The Id of a region that has been defined with the SetRegion command before.
$shipId integer The Id of a ship

Example:

$MissionContext->SetRegion('myCircle', array(10, 12), 7);
$MissionContext->AddInRegionTrigger('myTrigger', 'myCircle', 17);

AddOutsideRegionTrigger()

This command adds a trigger for when a ship is not inside a certain region. The function signature and parameters are identical to the AddInRegionTrigger command.


AddShip()

This command adds a new ship to the map. The function call looks like this:

$shipId = $MissionContext->AddShip($definitionId, $coordinates, $rotation, $owner)
Parameters
Parameter Type Description
$definitionId string The Id of the <ShipDefinition> from the shipdefinitions.xml.
$coordinates array The x and z coordinates where to spawn the ship.
$rotation integer The rotation (in degrees) of the ship.
$owner string The PlayerId of the ship owner. 'X' for enemies, 'Y' for allies, the playerId from the $MissionContext->PlayerList property for a player.
Return Value
Type Description
int The Id of the ship on the map for use in MoveShip command or OnShipKilled trigger for example.

Examples:

$shipId = $MissionContext->AddShip('PirateProbe', array(10, 12), 0, 'X');
$playerId = $MissionContext->PlayersList[0];
$shipId2 = $MissionContext->AddShip('Rosinante', array(6, -7), 45, $playerId);

MoveShip()

This command moves an existing ship to the target coordinates.

| class="wikitable" |+ Parameters |- ! Parameter ! Type ! Description |- | $shipId || integer || The Id of the ship received from the AddShip command or from the $MissionContext->PlayerShipList or $MissionContext->EnemyShipList properties. |- | $coordinates || array || The x and z coordinates where to move the ship. |}

Example:

$rosinante = $MissionContext->AddShip('Rosinante', array(6, -7), 45, '4711');  
$MissionContext->MoveShip($rosinante);

RemoveCounter()

Removes an existing counter from the UI of the players.

Parameters
Parameter Type Description
$counterId string The Id of the counter used when creating the counter with the SetCounter command.

Example:

$MissionContext->SetCounter('myCounter', 12, array('EN' => 'This counter has the value 12.));
$MissionContext->RemoveCounter('myCounter');

RemoveMissionObjective()

Removes an existing mission objective from the UI of the players.

Parameters
Parameter Type Description
$objectiveId string The Id of the objective used when creating the objective with the SetMissionObjective command.

Example:

$MissionContext->SetMissionObjective('myObjective', array('EN' => 'This is an objective'));
$MissionContext->RemoveMissionObjective('myObjective');

RemoveTimer()

Removes an existing timer, and prevents its expiration.

Parameters
Parameter Type Description
$timerId string The Id of the timer used when creating the timer with the SetTimer command.

Example:

$MissionContext->SetTimer('myTimer', 12, true, array('EN' => 'This is a visible timer.'));
$MissionContext->RemoveTimer('myTimer');

RemoveTrigger()

Removes an existing trigger and prevents it from being triggered.

Parameters
Parameter Type Description
$trigger string The Id of the trigger used when creating the trigger with the AddInRegionTrigger or AddOutsideRegionTrigger command.

Example:

$MissionContext->AddInRegionTrigger('myTrigger', 'myCircle', 18);
$MissionContext->RemoveTrigger('myTrigger');

SendSystemMessage()

Sends an orange system chat message to all players.

Parameters
Parameter Type Description
$messages array The array of translated messages.

Example:

$MissionContext->SendSystemMessage(array('EN' => 'This is a message', 'DE' => 'Dies ist eine Nachricht'));

SetMissionObjective()

Adds or updates a mission objective visible to all players.

Parameters
Parameter Type Description
$objectiveId string The Id which can be used to call RemoveMissionObjective or SetMissionObjective (in order to update it again) later.
$objectiveTexts array The array of translated objective texts.

Example

$MissionContext->SetMissionObjective('killEnemies', array('EN' => 'Kill the first three enemies', 'DE' => 'Zerstöre die ersten drei Feinde.')); //Create
$MissionContext->SetMissionObjective('killEnemies', array('EN' => 'Kill all remaining enemies', 'DE' => 'Zerstöre alle verbleibenden Feinde.')); //Update