Difference between revisions of "Modding:TexturePacks"
LInsoDeTeh (talk | contribs) (Created page with "{{DISPLAYTITLE: Texture Packs}} __NOTOC__ This article is still work in progress. Here's some quick start info: - Texture packs must be placed as ''.zip'' files in the ''/tex...") |
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'''Note''': In your custom texture pack, if you do not have a custom version of a texture (e.g. a single block) but want to use the original, it is better for the | '''Note''': In your custom texture pack, if you do not have a custom version of a texture (e.g. a single block) but want to use the original, it is better for the | ||
performance to ''not include a copy'' of the texture in your texture pack, but just leave it out. | performance to ''not include a copy'' of the texture in your texture pack, but just leave it out. | ||
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+ | - You can upload your custom texture pack to Steam Workshop via the [[Modding:ObjectEditor|Galactineers Object Editor]]. Use the ''Steam Workshop'' menu and then click ''Upload a texturepack.zip to Steam Workshop''. A dialog will open to pick your file, and a second dialog will ask you for the texture pack name, and a preview picture and description for the Steam Workshop. | ||
[[Category:Modding]] | [[Category:Modding]] |
Latest revision as of 20:22, 13 March 2017
This article is still work in progress. Here's some quick start info:
- Texture packs must be placed as .zip files in the /texturepacks folder of the game directory.
- They must contain the folder /textures, which has child folders according to the directory structure of the /textures folder of the game directory, e.g. /textures/blocks, /textures/items, etc.
- They can contain a file _name.txt in the root folder (next to the /textures folder), which contains a single line of text with the name of the texture pack. If not provided, the texture pack will display with the file name of the .zip archive.
- You can download a working texture pack here: [1]
It has all the standard textures in it, which are deployed with the regular game.
Note: In your custom texture pack, if you do not have a custom version of a texture (e.g. a single block) but want to use the original, it is better for the
performance to not include a copy of the texture in your texture pack, but just leave it out.
- You can upload your custom texture pack to Steam Workshop via the Galactineers Object Editor. Use the Steam Workshop menu and then click Upload a texturepack.zip to Steam Workshop. A dialog will open to pick your file, and a second dialog will ask you for the texture pack name, and a preview picture and description for the Steam Workshop.